Author Topic: A Proper Resident Evil Remake  (Read 11453 times)

0 Members and 1 Guest are viewing this topic.

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
A Proper Resident Evil Remake
« on: January 23, 2010, 11:34:39 PM »
Everyone is aware of the rail-shooter Resident Evil games that have appeared on the wii in recent years? Well, as a fan of the series, I would like for Capcom to produce an actual remake of Resident Evil 2 and 3. Both games would incorporate the over the shoulder camera view from RE4, but would keep the same core game play elements such as a lack of ammo and ink ribbons.
 
The game would would have the same graphic style as the gamecube Resident Evil but with the controld of RE 4.
Please follow me on Twitter at: Kytim89.

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #1 on: January 23, 2010, 11:57:25 PM »
This makes too much sense to ever happen. :(

Offline Peachylala

  • Bunk Pass Itch
  • Score: 4
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #2 on: January 24, 2010, 12:10:17 PM »
Capcom is too busy trolling the Wii and making HD flops.
Peachy got himself a 360 Slim. ...Yahoo?

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #3 on: January 24, 2010, 12:33:39 PM »
Capcom should probably make a real sequel to RE4 first.... no, RE5 doesn't count.

Offline GearBoxClock

  • Bratwurst Bild
  • Score: 5
    • View Profile
    • The Clock Crew
Re: A Proper Resident Evil Remake
« Reply #4 on: January 24, 2010, 12:49:07 PM »
Well, they already have a Wii version of RE1 and RE4, so it might happen.
Also RE5 is lots of fun, even if the Survival aspect is played down.
Ich lasse Sauerkraut in meinem lederhosen

Offline TJ Spyke

  • Ass
  • Score: -1350
    • View Profile
    • Spyke Shop
Re: A Proper Resident Evil Remake
« Reply #5 on: January 24, 2010, 01:01:10 PM »
You mean just RE4. Resident Evil and Resident Evil Zero have only been ported to the Wii, but they have the same controls as the GameCube versions. Kytime wants them to have the same control style as Resident Evil 4: Wii Edition.
Help out a poor college student, buy video games and Blu-ray Discs at: http://astore.amazon.com/spyke-20

Offline GearBoxClock

  • Bratwurst Bild
  • Score: 5
    • View Profile
    • The Clock Crew
Re: A Proper Resident Evil Remake
« Reply #6 on: January 24, 2010, 01:02:53 PM »
Resident Evil: Quadrilogy Edition?
Ich lasse Sauerkraut in meinem lederhosen

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #7 on: January 24, 2010, 01:27:00 PM »
Resident Evil: Quadrilogy Edition?

I would buy that. A RE: Quadrilogy Wiimake. RE0-4 all with RE4 controls.
6 games on one disc (RE0, 1, 2, CV, 3 & 4), Collectors Edition in a tin with a story booklet and artwork. instant multi-million seller.

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #8 on: January 24, 2010, 01:33:53 PM »
Why would you want a remake? The games seem perfectly playable as they are. I'd think that kind of effort would be better spent either creating a new game, or porting over Resident Evil 5.

Offline GearBoxClock

  • Bratwurst Bild
  • Score: 5
    • View Profile
    • The Clock Crew
Re: A Proper Resident Evil Remake
« Reply #9 on: January 24, 2010, 01:45:16 PM »
Not everyone has a PS2
Ich lasse Sauerkraut in meinem lederhosen

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #10 on: January 24, 2010, 01:48:06 PM »
Or a PS1? Or an N64? Or GameCube? Or a PC? Or a Dreamcast?

Those games have been re-released too many times already.

Offline noname2200

  • Not a douche. Seriously.
  • Score: 21
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #11 on: January 24, 2010, 01:49:41 PM »
I'd love to see a redone version. You can even ramp up the difficulty by eliminating the random ammo drops, so players REALLY have to pick and choose their targets. I can see that also being frustrating though...

Offline GearBoxClock

  • Bratwurst Bild
  • Score: 5
    • View Profile
    • The Clock Crew
Re: A Proper Resident Evil Remake
« Reply #12 on: January 24, 2010, 01:51:39 PM »
Basically, having almost all the games in one collection would be cool and I would buy it
Ich lasse Sauerkraut in meinem lederhosen

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #13 on: January 24, 2010, 04:14:20 PM »
I'd love to see a redone version. You can even ramp up the difficulty by eliminating the random ammo drops, so players REALLY have to pick and choose their targets. I can see that also being frustrating though...

The games would not have the bullet heaven like RE 4. You would be forced to save your ammunition for more perilous endeavors. Unlike the Ganado from RE4, the zombies would remain slow, however, Capcom could increase their numbers since it is an entire city infected. Of course a variety of weapons could be possible, but ammunition would be scarce.
 
The only problem I see with a game like this is that Capcom would say that the games would alienate casual gamers, but I see a remake like appeasing old and new fans of the series. Hell, I would but both games on day one. I do not see Capcom going through with anything like this because they have gotten really lazy in the last couple of years with the Resident Evil remakes. Lasly, I loved RE 4 and 5.
Please follow me on Twitter at: Kytim89.

Offline Stratos

  • Stale lazy meme pirate
  • Score: 70
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #14 on: January 24, 2010, 04:50:56 PM »
I think that changing the style to RE4 would force them to retool the entire game.

I'd rather have one quality remake of RE2, an RE5 port or a brand new game similar to RE4.

Maybe we could see Capcom split up the series? Like on the HD platforms we see new RE games with Chris starring them and the Wii gets new games starring Leon (that aren't rail shooters).
My Game Collection
NNID: Chronocast
Switch: SW-6786-5514-9978
3DS Friend Code: 0447-5723-6467
XBL Gamertag: Chronocast

Offline Dirk Temporo

  • Score: -1
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #15 on: January 24, 2010, 06:26:12 PM »
Lack of ammo won't be a problem if you can get a headshot on every zombie.

Also you really think there was any lack of ammo in 3?
"You've had your dream old man. It's time to wake up!"
-Travis Touchdown

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #16 on: January 24, 2010, 06:32:37 PM »
What is it about the RE series that has fans willing to buy so many remakes? I mean, hasn't the remaking and re-releasing of the games gone back as far as the GC era?
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #17 on: January 24, 2010, 06:37:28 PM »
What is it about the RE series that has fans willing to buy so many remakes? I mean, hasn't the remaking and re-releasing of the games gone back as far as the GC era?

Technically, it goes all the way back to the Playstation 1.  I think the original Playstation Resident Evil had roughly 3 different versions in the US (original, Director's Cut, and Dualshock Editions).

As for remaking RE2 and RE3, I'm kind of satisfied with what we got in the two "Chronicles" rail-shooters.  If we see another RE on the Wii, I want to see a true successor to RE4 in that style of play.
There was a Signature here. It's gone now.

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #18 on: January 24, 2010, 07:04:42 PM »
Once the rail shooter games run out of steam, Capcom will probably go through with something new. Hopefully it will be a proper remake.
Please follow me on Twitter at: Kytim89.

Offline GearBoxClock

  • Bratwurst Bild
  • Score: 5
    • View Profile
    • The Clock Crew
Re: A Proper Resident Evil Remake
« Reply #19 on: January 24, 2010, 07:09:27 PM »
I just want an RE game that's actualy survival horror. The games are either Camp-Survival or Action-Horror
Ich lasse Sauerkraut in meinem lederhosen

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
Re: A Proper Resident Evil Remake
« Reply #20 on: January 24, 2010, 07:40:54 PM »
Does anybody know what survival horror is anymore?
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline GearBoxClock

  • Bratwurst Bild
  • Score: 5
    • View Profile
    • The Clock Crew
Re: A Proper Resident Evil Remake
« Reply #21 on: January 24, 2010, 07:43:19 PM »
Dead Space is the only game I've recently played that has actually been scary, and it is somewaht survival-y

Survival-Horror is really more of a buzzword nowadays
Ich lasse Sauerkraut in meinem lederhosen

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #22 on: January 24, 2010, 08:01:36 PM »
Does anybody know what survival horror is anymore?

Enduring a Gamestop Midnight Launch and a Nintendo E3 Press Conference.

*rimshot*

But, yes, the original Dead Space is as close as we've gotten in a very long time to the true feel of survival horror, even if it is very action-packed.
« Last Edit: January 24, 2010, 08:03:11 PM by broodwars »
There was a Signature here. It's gone now.

Offline GearBoxClock

  • Bratwurst Bild
  • Score: 5
    • View Profile
    • The Clock Crew
Re: A Proper Resident Evil Remake
« Reply #23 on: January 24, 2010, 08:16:10 PM »
Well, action isn't the main problem. The problem is making the games survival (limited supplies, not a lot of safe areas) and horror (scary, not startling). Most developers just make it gory and action-y and call it survival-horror.
Ich lasse Sauerkraut in meinem lederhosen

Offline noname2200

  • Not a douche. Seriously.
  • Score: 21
    • View Profile
Re: A Proper Resident Evil Remake
« Reply #24 on: January 25, 2010, 12:28:49 AM »
I'd love to see a redone version. You can even ramp up the difficulty by eliminating the random ammo drops, so players REALLY have to pick and choose their targets. I can see that also being frustrating though...

The games would not have the bullet heaven like RE 4. You would be forced to save your ammunition for more perilous endeavors. Unlike the Ganado from RE4, the zombies would remain slow, however, Capcom could increase their numbers since it is an entire city infected. Of course a variety of weapons could be possible, but ammunition would be scarce.
 
The only problem I see with a game like this is that Capcom would say that the games would alienate casual gamers, but I see a remake like appeasing old and new fans of the series. Hell, I would but both games on day one. I do not see Capcom going through with anything like this because they have gotten really lazy in the last couple of years with the Resident Evil remakes. Lasly, I loved RE 4 and 5.

That's what I'm envisioning. On second thought, though, would that really be fun? The fun of RE4 is being able to mow down hordes of "zombies" in a fast-paced action game. There were only a handful of times you ever had to backtrack, and the game was so linear that you always had everything you needed to get past the..."puzzles." The older RE games definitely had a different emphasis. Would the RE4 engine really lend itself to the originals?

Lack of ammo won't be a problem if you can get a headshot on every zombie.

Also you really think there was any lack of ammo in 3?

To be honest, there's not really a lack of ammo in any of the original games, assuming you used the right tool for the job. I usually end each game with 200+ handgun shots, a bunch of shells, and a few rounds for the heavier guns.

What the games do well is that they pace new ammo in such a way that you're always thinking that you have to conserve ammo, even if that's not really the case.

As to headshots, I think it'd not only make things far too easy to include any one-shot kill system, but I recall that that wasn't the case in RE4, and that game went just fine. Or are you thinking of importing the puny killzone of Umbrella Chronicles? I'm not sure that would be fun.

I think that changing the style to RE4 would force them to retool the entire game.

I'd rather have one quality remake of RE2, an RE5 port or a brand new game similar to RE4.

Maybewe could see Capcom split up the series? Like on the HD platforms wesee new RE games with Chris starring them and the Wii gets new gamesstarring Leon (that aren't rail shooters).

You don't really want to see a RE5 port.  :(

And I really don't think Capcom has enough talent to support two separate, high-quality RE lines. To be honest, without Mikami I'm not convinced they have the talent to properly nurture one. The Mikami-less games have always struck me as less fun than the ones he directed.