The team is working to include Wii specific control schemes, strong graphics, and a compelling online experience to create "the best shooter on Wii." http://www.nintendoworldreport.com/newsArt.cfm?artid=16223 In an interview with CVG, Treyarch, the developers of the upcoming Call of Duty: World at War, revealed a number of new details about the Wii version of the game. According to Treyarch, a special internal team of Wii experts have been assigned to the title and "live, eat and breathe Wii." Even at this point in development, Treyarch believes that Call of Duty: World at War "looks better than any Wii game on the market so far."
The specialized Treyarch team is also "doing a lot of control work and developing a lot of special technology" to create a well designed set of Wii specific controls, which will include support for the Wii Zapper. And just as with the Xbox 360 and Playstation 3 versions of the game, the Wii version will feature an extensive online multiplayer mode.
Even though the Wii doesn't feature the same computing power as its competitors, Treyarch is pushing the system to its limits to match the other versions of the title. In some instances where the Wii version experience requires a different approach, Treyarch assures that they are looking for solutions without sacrificing the experience for players on the Wii.