Author Topic: Your Revolution game ideas HERE!  (Read 53624 times)

0 Members and 1 Guest are viewing this topic.

Offline Don'tHate742

  • Score: 0
    • View Profile
Your Revolution game ideas HERE!
« on: September 16, 2005, 07:38:36 AM »
This is the thread where you can post some of your most innovative ideas for a game.

Your game isn't limited to just what the "wand" can do. Instead, you can use any attachment that has been seen or anything you'd like to become an attachment.

.......
"lol in my language that means poo" - Stevey

"WTF is your languange" - Vudu

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #1 on: September 16, 2005, 07:56:42 AM »
A driving game: hold the wand sideways, gripping it like you would a water ski rope. Rotate it back and forth like a steering wheel.
Analog attachment works like a gear shifter.

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
RE:Your Revolution game ideas HERE!
« Reply #2 on: September 16, 2005, 07:58:56 AM »
if you hold  the one  side with both hands the bottom can  be pressed at the same time as the  top
http://theperm.tetrametrics.com/Images/shooter.jpg

you can use the d pad to move forward and strafe....hold the select button with d pad to switch weopons
B to shoot, A as the context sensitive, a and b to duck and  jump
NWR has permission to use any tentative mockup/artwork I post

Offline Don'tHate742

  • Score: 0
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #3 on: September 16, 2005, 08:04:53 AM »
I think all that would be better left to an analogue attachment.

I think this is a better idea

Shoot main weapon: B
shoot dual-weapon: Z1
move forwards, backwards, and strafe: with the analogue stick on the attachment
Granades: Z2
Action: hold A
Reload: tap A
change weapons: D-Pad left and right
change items: D-pad up and down
Melee: Tilt controller on its side and flick wrist (like hitting a fly on the wall with a remote).
"lol in my language that means poo" - Stevey

"WTF is your languange" - Vudu

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #4 on: September 16, 2005, 08:05:06 AM »
also i hope a b become X Y as is in the video...i would get too confused with A a  B b
NWR has permission to use any tentative mockup/artwork I post

Offline Don'tHate742

  • Score: 0
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #5 on: September 16, 2005, 08:27:39 AM »
I think an awesome game would be wave race....

Think about it for a moment. It wouldn't use the style of input such as described here "hold the wand sideways, gripping it like you would a water ski rope. Rotate it back and forth like a steering wheel." That's perfect for a car-racing game, but I think theres a better way to control a jet-ski.

Imagine holding the controller face-up like a remote is normally held. Also imgaine a mini-jet-ski racing standing on-top of the controller near the center and you'll better comprehend the scheme. Anyway, say you want to turn left, you rotate and tilt the controller left. This would simulate the jet-ski skidding on water. I'll further describe the process: You rotate the controller so the top of the controller is now at some degree to your left. You, at the same time, tilt the controller, so it is at some degree on its side. It would mimmick exactly what a jetski does.

You can also dive into the water by tilting the controller forward. Flips and barrels could work (although I don't have a really intuitive idea at this time).

WaveRace is already my favorite racer, and with this controller it would be insanely fun.  
"lol in my language that means poo" - Stevey

"WTF is your languange" - Vudu

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #6 on: September 16, 2005, 08:27:46 AM »
I want an Adventure game a la Another Code, STAT!
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline TMW

  • The Man Whore, if you're wondering.
  • Score: 1
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #7 on: September 16, 2005, 08:30:17 AM »
Die By the Sword was an awesome concept.  It would effing shine with the Rev controller.
Jesus saves! Everyone else, roll for damage.<BR><BR>Just because you're paranoid doesn't mean there's not an invisible monster about to eat your face off.

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #8 on: September 16, 2005, 08:32:08 AM »
Yeah...

I feel this controller would be perfect with an SNES button layout at the bottom. That's the only good change I can think of.
(in response to Perm's post, which reminded me)

I'm with Bill on the adventure game thing. Nintendo should make one so it becomes a standard game type again.

Has anybody thought of an actual sword fighter or fencer yet? Better yet, online multiplayer with that kind of game?
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline TMW

  • The Man Whore, if you're wondering.
  • Score: 1
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #9 on: September 16, 2005, 09:19:02 AM »
I suppose I should clarify.

Die By the Sword was a "sword simulation" type game....first person view with an overly complicated swordfighting system...I think it was 10 or different commands for sword movement alone.  

The Rev Remote would simplify it greatly.  
Jesus saves! Everyone else, roll for damage.<BR><BR>Just because you're paranoid doesn't mean there's not an invisible monster about to eat your face off.

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #10 on: September 16, 2005, 09:21:13 AM »
Die by the Sword was great, you could use the mouse to swing the sword.

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #11 on: September 16, 2005, 09:23:58 AM »
Yeah, I know about Die By the Sword. It wasn't a fighter though, it was an action game.

I'm thinking of a game where all you do is swing your sword against other people who also swing theirs.

I don't know, I've always been interested in fencing.
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline TMW

  • The Man Whore, if you're wondering.
  • Score: 1
    • View Profile
RE:Your Revolution game ideas HERE!
« Reply #12 on: September 16, 2005, 09:45:22 AM »
Quote

Originally posted by: ShyGuy
Die by the Sword was great, you could use the mouse to swing the sword.


...oh.

That would have made things easier, then.  I just randomly hit the keyboard until whatever it was died.  
Jesus saves! Everyone else, roll for damage.<BR><BR>Just because you're paranoid doesn't mean there's not an invisible monster about to eat your face off.

Offline Don'tHate742

  • Score: 0
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #13 on: September 16, 2005, 09:51:01 AM »
hahaha
"lol in my language that means poo" - Stevey

"WTF is your languange" - Vudu

Offline Artimus

  • Score: 0
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #14 on: September 16, 2005, 10:00:27 AM »
I wanna play the surgery games  It could give a whole new meaning to Dr. Mario!

Mario, M.D. (starring Hugh Laurie)

Offline Toruresu

  • Lusts round Birdos
  • Score: 17
    • View Profile
RE:Your Revolution game ideas HERE!
« Reply #15 on: September 16, 2005, 10:05:38 AM »
How about a MMORPG set in a medieval time? Bunch of different classes, weapons etc. Each class and weapon would have very diferent controls. Warriors wouldn't be able to use magic, but have swords that you have to swing in real time. Magicians could draw runes in the air, or make hand gestures and (if microfone included), say the spell as you cast it with your hand. Archers could use bow and arrows and maybe slingshots (lol) which would make up interesting controls. There would be lots of different weapons/spells, custom clothes made by each person (hehe).

A new Mario Paint?
Currently Playing:
Currently Reading:

Offline Stimutacs Addict

  • Score: 0
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #16 on: September 16, 2005, 11:20:09 AM »
since some dousche deleted my thread last night/this morning:

nintendogs importer. import your dog from ds into your rev. it'd be quick, simple, and OH GOD NO there isnt a microphone! thats why it was deleted.

oh well bring on teh connectivity
I'll shut up now...

Offline Artimus

  • Score: 0
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #17 on: September 16, 2005, 11:53:12 AM »
Mario Paint! OMG! That's so overdue for a sequel anyway, but this...omg!!!

Offline ViperVisor

  • Score: 0
    • View Profile
RE:Your Revolution game ideas HERE!
« Reply #18 on: September 16, 2005, 11:57:20 AM »
Im thinking what TWEAKS can be made when 3rd party games are ported like the Madden passing when you move the controller to move the vision cone.

Offline vudu

  • You'd probably all be better off if I really were dead.
  • NWR Junior Ranger
  • Score: -19
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #19 on: September 16, 2005, 12:52:06 PM »
Quote

I just randomly hit the keyboard until whatever it was died.
Best. Quote. Ever.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline zakkiel

  • Score: 0
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #20 on: September 16, 2005, 01:27:02 PM »
FPS solution: Just moving the wand will aim your gun. Moving the wand while holding A will rotate the avatar. When rotating, the crosshairs would automatically center on the screen. Solves the problem of being able to turn around while still intuitively allowing you to point the wand at things on screen and shoot them.  
Defenestration - the only humane method of execution.

Offline pudu

  • Score: 0
    • View Profile
RE:Your Revolution game ideas HERE!
« Reply #21 on: September 16, 2005, 01:59:34 PM »
Quote

Originally posted by: Artimus
Mario Paint! OMG! That's so overdue for a sequel anyway, but this...omg!!!


Oh...MY....Gawd!  This has to be the return of a Mario Paint-type game!  You can now control the movement in 3d space...say hello to:

-modeling clay in 3D
-a new fly swat game like in the video presentation (wonder if this is hinting at the next Mario Paint?)
-a better way to paint with natural movements for different brush strokes
-music genrater that where you actually play the instruments
-ablility to do a lot of other ways to contruct things like sawing wood, stacking blocks, etc.
-ablility to share your works with the whole world via the internet

I hope you guys add more to that list.  This is pretty exciting to me now.

Offline Shecky

  • Posts: 0
  • Score: 3
    • View Profile
RE:Your Revolution game ideas HERE!
« Reply #22 on: September 16, 2005, 03:02:42 PM »
Quote

Originally posted by: Don'tHate742
I think an awesome game would be wave race....



FWIW: Wave Race 64 was already controlable with one hand

A friend of mine loved it for just that reason (ok and b/c it was fun).  The rev controler would make it easier and more natural.

Offline Don'tHate742

  • Score: 0
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #23 on: September 16, 2005, 03:46:03 PM »
Haha...oh yeah...

Do you get what I'm trying to describe though?  Basically all games that involve mobiles with a handle bar steering should be controlled like this. From bobsleds to motorcycles, to hang-gliding and even body-boarding (or whatever that sport is called where you lie down on a huge skateboard and roll down hilly streets).
"lol in my language that means poo" - Stevey

"WTF is your languange" - Vudu

Offline Shecky

  • Posts: 0
  • Score: 3
    • View Profile
RE: Your Revolution game ideas HERE!
« Reply #24 on: September 16, 2005, 04:07:03 PM »
actually I think I would prefer "flight stick" type steering for waverace, but I understand what your describing and would imagine designers putting more that one control method in for most racers.

Oh how about flight sims.... your stick is a flight stick! Even more:  There could be a HUD on screen and pressing and holding A would convert the controller from flight stick to free roaming hand.  You could then reach forward and trip certain controls like flaps, gears, etc... relative to where they would actually be in the *real* plane.  You may have to make it so you have to click or hold B as well when in the roaming hand mode ... so that you don't trip every instrument.  You could even do throttle this way.... hold A move your hand to the right side, hold B, throttle up, release B, move your hand back to a comfortable position and release A... boom flying again.

That would be a pretty kickin' simulator.

Edit: if the end up having a mic or mic add on... you could even simulate the chatter with air traffic control!