de Blob's portable outing is heavy on the 2D sidescrolling.
http://www.nintendoworldreport.com/impressions/23582
A de Blob DS game was supposed to come out alongside the Wii version, but it kept on getting delayed until it eventually faded
into non-existence. From the ashes of that game comes de Blob 2: Underground for DS.
Taking place long after the events
of the other games, de Blob 2's villain is Dr. Von Blot, a maniacal scientist experimenting on Mutated Ink. de Blob stumbles
upon his underground lair, which conveniently is all in two dimensions.
You control the titular blob as he goes through
different levels of side-scrolling gameplay while using wall jumps and slingshots to manuever. The game's color mechanic returns,
but in a different manner. de Blob can still mixed colors, but the color is directly tied to his health, and once he gets
hit three times, he loses his color. Aside from that, he has inifinite color.
It's a pretty big departure for the series,
and it seems to be a good one. The 2D gameplay is more akin to something like Sonic the Hedgehog as opposed to the 3D sandbox
gameplay of the other games in the series.
I played a few levels at E3 2010, most of which were basic levels. The last
level I played involved lava, and launching de Blob through the level quickly to get past the lava.
It'll be a while
before fans get to finally play a de Blob game on DS, though, since this game is set for a spring 2011 release.