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Tiny Toon Adventures: Buster Busts Loose

by Scott Thompson - August 30, 2011, 9:10 am EDT
Total comments: 9

Buster busts loose alright, but I kind of wish he didn't.

With the 20 year anniversary of the SNES, I've written a lot lately about my history with the system and how I acquired it near the end of its lifecycle. For this reason, I pretty much only owned the finest games available for the platform, games I had my eye on for years. When I look at my collection today, there is one glaring exception present among the cavalcade of gray plastic: Tiny Toon Adventures: Buster Busts Loose. I can't recall the origin of this game, though I'd assume some relative gave it to me for one holiday or another. There is one thing I do remember about this game, however, and that's that I kind of didn't like it. Playing the game now, I can say that, unlike my feelings about mushrooms or Jar Jar Binks, this opinion hasn't changed since being a kid.


Upon first glance, Buster Busts Loose seems like a surefire success. The entire game is bright and detailed, with levels and characters pulled directly from episodes of the show. The music, too, is leisurely cheerful and emulates familiar tunes. The levels each play along a different movie trope; westerns, horror films, and even Star Wars are represented and spoofed as the game rolls along. There's even a Back to the Future reference! By and large, the game captures the light and satirical spirit of the show while also being a pop culture bonanza.


Unfortunately, I don't think the gameplay holds up quite as well as the aesthetics. Buster moves around just fine, but there are some weird and downright awful control issues. First of all, and perhaps I'm nitpicking here, Buster's main attack is his drop kick, which, when the button is pressed, results in Buster doing a back flip and kicking his legs out, damaging any enemy he comes in contact with. Yet, this attack is almost useless without jumping into the air first and then coming down on enemies. However, when Buster simply jumps on enemies, he takes damage. What this means is that rather than being able to simply press one button to hurt enemies, you must instead jump then press the drop kick button to inflict damage. It's just sort of odd and cumbersome, and it goes against a basic truth of most platformers, that jumping on enemies kills them.


I can adjust and let that complaint go, but I can't forgive the awful dash mechanic. Infusing a bit of Sonic-like speed into Buster, players can press the dash button (which, by default, is one of the shoulder buttons!) to see the blue bunny barrel forward with enough force to even run straight up walls. The first level uses the ability to middling success, as Buster must use the dash to simulate wall jumping, running up two walls and jumping between them to avoid enemies. However, it is the second level that really starts to illicit some frustration, as Buster must run along a mountain top while the train he was riding continues on below in a tunnel. Buster must dash and jump over chasms, typically leaping blindly and hoping to hit the next platform. I found that sometimes Buster would continue to dash upon landing, and yet other times he would stop, waiting for me to press the shoulder button again. That wouldn't matter, though, as even the briefest pause from dashing insured instant death. Worse yet, Buster has a meter which drains as he dashes, meaning if you happen to miss the item that restores your dash meter, you are dead. I can't tell you how many times, as an adult now, I had to attempt this stupid level before beating it. It's one of the most infuriating sections of a game I've ever played.


Also, Buster Busts Loose follows this odd 90's ideology of shortening the game when played on easy. Certain parts of levels (like the aforementioned train section) are simply cut out of the game when playing on easy, making for this weird, dis-jointed experience as, for example, Buster jumps out of a window chasing Max and then winds up at a haunted house with Max completely forgotten about. Then again, letting kids skip the dash portions of the game may be an act in mercy.


Buster Busts Loose is a game that could have been great. All the style and humor of the series is there, but some odd design choices hamper the experience. Who knows, though, I could be crazy. NWR's own Pedro Hernandez loves this game, and I look forward to seeing him defend it in the comments. IGN even recently compiled a list of the 100 best SNES games, and there's Buster Busts Loose, resting comfortably at #99. Either way, this nebulous game may be worth a look today, though only if you have some serious patience. Or a Game Genie.

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Talkback

NWR_pap64Pedro Hernandez, Contributing WriterAugust 30, 2011

Well, thank you for acknowledging me as this game's biggest fan :p .


But all joking aside, I AM this game's biggest fan. I LOVED Tiny Toons as a kid and enjoyed nearly every game that came out under the Tiny Toons name, like the first NES game and such. So much so that I begged my parents to buy me the games even though I had rented them endlessly. Buster Busts Loose was no exception. Not only did I rent this game constantly I ended up asking for it for Christmas and eventually played the hell out of it.


Since you wanted me to answer your criticisms and defend the game's honor, well, here I go...


First off, the frustration over the dash and drop kick are understandable as they are indeed weird game mechanics. Even as a kid, though, I grew to accept it and learned to use them to my advantage. They are weird game mechanics, yes, but it didn't truly spoil the enjoyment.


Now, I noticed that most of your focus lied in the train level. That is understandable as I too HATED the train level, and making it the second level in the game is weird, and was likely to turn off any potential fan away. None of the other levels were as frustrating as that was. However, once you complete the train level the rest of the game is really good, and hell it even becomes brilliant. The third level is a rather clever spoof on Konami's own Castlevania games, the football level is really cool and the Star Wars parody level is both creative and very smart in its affectionate mockery. So yeah, train level sucks, but the rest of the levels are great in my eyes.


Regarding the difficulty thing, that isn't exclusive to this game as many other games from the era forced players to complete the game in a harder difficulty setting to see the rest. On one hand, that was rather unfair. As a kid I was disappointed that just as I completed a level, I would be greeted with the credits sequence and nothing else, then telling me I had to beat it in a harder setting. But on the other hand, it inspired me to go and try to do my best in completing the game. Had it not been for the game telling me to beat it in another setting I would have never completed it. I guess this is the sort of thing where your mileage may vary, but it certainly isn't exclusive to this game.


One thing I must state, though, is that I am EXTREMELY, EXTREMELY biased. Tiny Toons was my childhood. Outside the Disney Afternoon shows, it was the series I loyally watched every morning and after school. I knew the opening theme song, I knew all of the character's name, had every episode on tape, I watched the Summer Vacation movie endlessly, I just LOVED this series. I even liked it more than the Animaniacs, which is considered by many to be the superior effort.


This game for all its faults gets so many things RIGHT. Like you said, the aesthetics are indeed great. Even as a kid I knew that Konami used the license to great advantage, even featuring musical cues from the show as well as very obscure characters and settings. I've always said that the best licensed games are those that understand how the license works and how it should please the fanbase, and in Buster Busts Loose's case, it passes with flying colors.


So maybe I am the crazy one here. I definitely see how this game wouldn't be everyone's cup of tea as it's ideas were different from other games of the era. But I still love this game, I still love Tiny Toons and it is still one of my all-time faves.

KDR_11kAugust 30, 2011

They had so many demo kiosks fitted with the game that I bought it from a flea market. I like it but as a kid I mostly played on easy because of the train level. Still, I beat that level before I watched Back To The Future because I distinctly remember thinking "oh, that's why you have to get the cart up to 88 MPH".


Also the football level confused the hell out of me, I read the manual to understand WTF is going on but still believed that there's no way the real game would have such a forgiving "down" mechanism and that that was just added for the videogame.

CericAugust 30, 2011

Loved Tiny Toons.  Hard to watch now.

Anyway, on the hard modes having more content.  I prefer that way for hard modes to be.  I will tell you know that most games if I can see the whole story on normal or easy then I'll just play that.

Tiny Toon Adventures: Acme All-Stars is one of the best arcade soccer games ever made.

This isn't.

I don't care about this despite being told that I should.

broodwarsAugust 30, 2011

I remember renting this one back in the day and generally liking it.  I remember Elmyra really creeping me out in that game when she pops up in certain rooms with an instant-kill hug (much in the same way that Ursula from the NES Little Mermaid game did).  Like Ceric, though, I find the show very hard to watch now (it just hasn't aged as well as its successor Animaniacs has).

TJ SpykeAugust 30, 2011

I have to disagree, I bought Season 1, Volume 2 for $15 from Best Buy and remembered why I loved the show. I will admit that it relied a little too much on pop culture humor (references to Arsenio Hall's talk show, for example, or former MTV host Downtown Julie Brown).

NWR_pap64Pedro Hernandez, Contributing WriterAugust 30, 2011

I have to agree that age hasn't been kind to the show as it did rely more on 90s pop culture than the Animaniacs. There is even a whole episode dedicated to just 90s culture! But back when Nicktoons would air it every day I would religiously watch it and still enjoy it, dated references and all. The characters are strong, the humor is solid throughout and I really like some of the stories, like the one where Plucky needs to make an animated short film for a contest, and the one where Bugs Bunny is kidnapped by a jealous elephant. There is one episode where Babs Bunny resurrects a very classic WB character named Honey.

I think the reason stuck with me longer than Animaniacs is because there was much more story and character to it all. Sure Animaniacs had some stories, but they were all reliant on gags and one liners. The Warner Brothers were all about being random and chasing people around. Pinky and the Brain were all about trying to take over the world. Mindy and Buttons was a long chase sequence. The episodes were reliant on each character's shtick to work, resulting on some segments that were dull and boring (Katie Kaboom for example).

Tiny Toons, on the other hand, had more than just gag a minute episodes, but stories where characters tried to accomplish something. I remember that there was even an episode dedicated to all of Elmyra's family and how the entire show came to be.

Maybe I am the only one that feels this way, and like I said I am WAAAAAY biased as the show was my whole childhood, but Tiny Toons and Animaniacs were different beasts, and while both are amazing examples of quality animated shows, Tiny Toons means a lot more to me now.

broodwarsAugust 30, 2011

I think the problem I had going back to the series was that the set I picked up (Season 1) just has a really weak selection of episodes.  I remember some of them fondly, like the "Honey" episode and the one where it was a countdown of Tiny Toons shorts arranged as MTV music videos.  I still find the broad nature of Animaniacs' style of humor to have held up much better, though there are some segments on that show I either just despise (the Hippos and Goodfeathers) or were bored by (Mindy & Buttons and Rita & Runt).  With Animaniacs, though, on DVD those weak segments are only usually 7 or so minutes long (and easily skippable via chapter select), whereas on Tiny Toons if the segment sucks it's sometimes the entire episode.

And what's with Warner Bros. never finishing any of these series on DVD?  Still waiting for that last Animaniacs set...

NWR_pap64Pedro Hernandez, Contributing WriterAugust 30, 2011

Quote from: broodwars

I think the problem I had going back to the series was that the set I picked up (Season 1) just has a really weak selection of episodes.  I remember some of them fondly, like the "Honey" episode and the one where it was a countdown of Tiny Toons shorts arranged as MTV music videos.  I still find the broad nature of Animaniacs' style of humor to have held up much better, though there are some segments on that show I either just despise (the Hippos and Goodfeathers) or were bored by (Mindy & Buttons and Rita & Runt).

And what's with Warner Bros. never finishing any of these series on DVD?  Still waiting for that last Animaniacs set...

Oh yes, the MTV episodes were great, especially the first one because...

1) It introduced me to the "They Might Be Giants"
2) The whole Fantasia/Sorcerer's Apprentice with Buster and Bugs
3) Fudduna...

I also loved the episodes where they poked fun of TV culture, like one where Calamity Coyote is suing ACME in a People's Court parody and even a Mario Bros. parody with Plucky.

I also agree about the weak segments in Animaniacs. In fact, I remember one article I read on Retrojunk about how in a way Animaniacs is an overrated show. The reason the author stated is that most people ONLY remember a few segments, like the Warner Brothers and Pinky and the Brain, but would either forget about Mindy and Buttons, the Goodfeathers and many others that weren't funny or forgettable.

Oh right, Slappy the Squirrel? FREAKING BRILLIANT. Her segment was the best because it had a really, really strong character, the humor was always on target AND always told a story. I mean, who could ever forget the extremely strong parody of Bambi?

BUMBI'S MOM?? SHE'S WAAAAAAAAAAAAAAAAAAAAAAAAAHHHH!

Slappy should have gotten her own show.

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